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In elective, we created three games, during the schoolyear. This was the first one I made, a hidden object game called Rainforest Search. In this game, you learn about how a jaguar's diet affect its health. Message boxes appear each time you find one of its prey, telling you how that specific animal contributes to a part of its body. The process was long and at some points difficult, but all of it was worth it. I started out by drawing a paper prototype of what I wanted my game to look like. Overtime, it changed a little. Then, I traced it on flash and created the background of all the scenes in my game. Next, I coded my game so that you could click on the hidden objects and get points. Finally, I added the last touches to my game, like a start and win and lose screen, and I presented it to the class. Please play it!

This was the second game I made this year, A Jaguar's Diet. In this game, it has the same learning topic as my first one, except, it's in the form of an action game. Also, there's a player and enemy, and the goal of the game is to move around, using the arrow keys, to collect all the animals. The porcess was the same as before, but this was harder because the code that we follow along with on the wiki wasn't working for the maze code, so I had to figure out a way to make it work by putting the maze code in a different function. Evenutally, I got the game to work, and I was very proud of it.

This game was a little different from the other two. This is because it is a team game and it has more levels and components. This was much harder to make because if you have different levels, you need to adjust the code for it. My job in this game was the coder and artist. I drew most of the stuff and coded the game. My other team mates took care of all the writing and other work we had to do. The learning topic of this game is about math and biomes. We use parts of a biome to represent a value that the player has to find. For our first level, it is a maze game. Our second level is a chase game, and the third is a hidden object. Please play to see what we have worked on!

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